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Jeux de société et livres ludiques

Card games to think about

Math Board games to understand, stimulate and popularise...

Mathematics is international and borderless. You can play our games worry free.
For the version in your language please click on the flags above.

About the Preference-Jeu card games. Who am I?

Eric Juban, author and publisher of edutainment games consisting of 120 5x5cm cards.

Eco-friendly all-cardboard games 
My decks are made from the same card stock used for professional playing cards (smooth finish 300g/m2) in three layers including the middle one (called blue core), to make the cards opaque even in the light.
The varnish prevents the cards from getting dirty and provides a smooth, slightly slippery surface for easy shuffling and handling.

The 120 cards are stored in 5x5x4cm boxes, ideal for carrying in a handbag or schoolbag.
The boxes are made of high quality cardboard and are printed with precision and bright, crisp colours. They are delivered shrink-wrapped (to be thrown away after opening).
Papers from well-managed forests and supporting ecological printing. Produced according to a multitude of responsible international standards.

Card decks for primary, secondary and high schools. 
Games used as a teaching tool, as a learning method, in the context of tutoring, in middle schools, high schools, maths clubs, extracurricular activities. They are appreciated in Montessori pedagogy and DYS (dyscalculia and dyslexia).

'It is only by playing that the individual, child or adult, is able to be creative and to use his entire personality. An individual who plays becomes socialised'.

An educational game hides the learning aspect of the activity. It is distracting and without any perceptible constraint. It allows the adult to observe strategic behaviours and divergent thoughts (multiple and personal solutions).

Indeed, by playing against an opponent or with a partner, the game allows you to communicate with them; to realise that you cannot play alone but in a group. It helps to develop cooperation and cohesion, the keys to socialisation.

Board games for adults.

My games require thinking, observation, logic and calculation skills in order to get rid of all your cards in thousands of possible combinations. As many as maths can provide!

You like chess, Rummikub, Triominos, my games call for many cognitive functions: mental calculation, logic, problem solving, concentration, comparison, associations, arithmetic decomposition, verbalisation... On several levels of difficulty by playing with the cards of your choice (multiplication, addition, radical, modulo, condition, fraction, average, percentage...).

Games for activities with the elderly.

Through a study published on 11 February 2019 in the International Journal of Geriatric Psychiatry, British researchers have shown that in people over 50 years old, playing number and letter games regularly would have a positive impact on brain function.

Caregivers working with elderly people (counsellors, psychologists, medical-psychological helpers, etc.) use my games with older people who are in good shape but also have difficulties (cognitive, mental and Alzheimer's disorders) because they stimulate cognitive functions, strengthen memory, maintain logical skills and encourage moments of exchange.

Ideal for organising intelligent face-to-face activities in retirement homes, EHPAD, Senior Services Residences, Autonomy Residences, Day Care Centres, PASA, Respite Homes, EMA or ESA, SSIAD, France Alzheimer, VMEH, Pink Coats...). 

Digital logic thinking games

By favouring a concrete and playful approach to numbers you prepare your child for learning mathematics at school, with creativity. The child approaches concepts and will gradually assimilate more complex aspects to learn mathematics in primary school and become a maths champion!

To be able one day to master more complex concepts: multiplication tables, integral calculation, affine function, Pythagoras' theorem, arithmetic, algebra, trigonometry, Thales' theorem, integers, differential equation?

Between teenagers or adults, using logic but especially anticipation, counter-attack, short and long term forecasting...

By lining up cards of colours and values that follow one another, the child gradually learns to develop logical reasoning and develops the notion of grandeur, evolution and relationships. Essential points for learning mathematics.